streetwise

Use: Unskilled use penalized. Normally used as a macro skill.
Sample specializations: Specific urban location, street gangs,
criminal organizations, survival, black markets
Axiom: Social 8
Streetwise is used to get information, goods and/or make contacts
in urban areas large enough to support a “shadowy” side of life. It
can also be used like the survival skill for finding food, water and
shelter in urban areas.
When attempting to gain information with the streetwise skill,
the difficulty is based on the size of the city the character is in and
modified by the legality of the information being sought:

STREETWISE CHART
Condition Difficulty/modifier
Large city 8
Small city 10
Town 12
Small town 13
Very small town 15
Legal information (directions to nearest soup kitchen) -5
Semi-legal (asking how strictly local laws are enforced) -2
Illegal, but generally inoffensive (asking how big of a bribe is appropriate for local law enforcement) +0
Illegal (seeking out a pickpocket) +2
Very illegal (seeking out a safecracker) +4
Highly illegal (seeking an arms smuggler) +7
Strict law enforcement +5
Moderate law enforcement +4
Light law enforcement +2
Little enforcement of the law +0
Corrupt law enforcement -2 To -5

Example: Marco is in Lyon, France trying to locate a black market seller of Cyberpapal laser weapons. Lyon is a large city so the base difficulty is 8. The weapons Marco wants are highly illegal so there is a +7 penalty applied. Additionally, the Church Police keep a close eye on things so there’s another +4 penalty on top of that, bringing the difficulty to a total of 19.
Streetwise can also be used to avoid trouble with street gangs, criminal organizations and local law enforcement by providing the character with information on how to behave, common signals to give, things to avoid doing in certain areas and so on. The difficulty for this task is based on the size of the city and can be modified by the gamemaster with the Difficulty Number Scale.
If the character instead wishes to deliberately cause trouble with a gang or organization, the streetwise skill can be used in place of
the taunt skill when dealing with such groups.
Example: Marco, being chased by a squad of Church Police who
caught him trying to buy black market merchandise, races around a
corner and sees a bunch of tough-looking punks down the street. With
the Church Police on his tail, the last thing Marco needs is trouble
from them too. If he can beat a difficulty of 8 with his streetwise
skill he won’t attract any serious attention from the punks.
Halfway down the block though, Marco gets the idea of having
the punks distract the Church Police so that he can get away easier.
Using streetwise like the taunt skill, Marco is able to yell something
to the punks about how a rival gang of this group is coming down the
street looking to cause trouble. Marco’s taunt works and as the punks
prepare to ambush the “rival gang”, Marco makes his escape.

streetwise

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