The Storm Has a Name
Use: May be used unskilled, but only by characters capable of self-powered flight. Macro skill use for long-distance travel.
Sample specializations: Types of maneuvers (speed push, divebombing, gliding, etc.)
This skill is a measure of a character’s ability to move through the air under her own power. Of the major races involved in the Possibility Wars, the only races that possess natural powers of flight are stalengers, larendi, technodemons and ravagons. Nile pulp heroes with the Flight pulp power can also use this skill.
Characters who possess a non-innate ability to move through the air, such as those who use a magical flight spell or possess a weird science gizmo with the Flight pulp power, may at the gamemaster’s discretion also use this skill if there is no other skill more suitable to the
control and operation of their particular mode of flight.
Flying characters can use the skill to increase their movement value with a speed push (see
Chapter Four) and it can be substituted for the character’s dodge and manoeuvre skills while the character is in flight.